Zeli
Flesh Jelly
Posts: 7,978
Steam ID: zelibeli
Origin ID: zelibeli
BattleTag: zelibeli#1826
Xbox GamerTag: Zelibeli
Minecraft: zelibeli
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Post by Zeli on Mar 21, 2013 15:04:45 GMT -5
original link: nw-forum.perfectworld.com/showthread.php?77491-Ability-Scores-and-their-effects-on-youposted by: derangedhero After a fun weekend of testing, I decided to compile some information on what each ability score does, so people can make better-informed decisions when making their characters: For every point above 10 you have in an ability's score, you get a bonus to some aspect of your character's effectiveness (usually +1% per point). Here's a list of what each ability score does, as of Beta Weekend 2: (Class-specific bonuses are in addition to things all characters get. Primary stats are underlined.) All CharactersStrStamina regen (+1%) DoT damage resistance (+1%) ConMaximum HP (+2%) DexAoE damage resistance (+1%) Deflection chance (+0.5%) IntRecharge speed (+1%) WisControl bonus (+1%) Control resistance (+1%) ChaCompanion stats bonus (+1%) Combat advantage damage (+1%) Trickster RogueStrDamage bonus (+1%) DexCrit chance (+1%) ChaDeflection Chance (+1%) Devoted ClericStrCrit chance (+1%) WisDamage bonus (+1%) Healing bonus (+1.33%) ChaRecharge speed (+1%) Action point gain (+1%) Control WizardIntDamage bonus (+1%) WisRecharge speed (+1%) Action point gain (+1%) ChaCrit chance (+1%) Guardian FighterStrGuard meter (+1%) - this replaces stamina regen Bonus damage (+1%) ConDamage resistance (+0.5%) DexResistance ignored (-1%)
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