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Post by Rer on Jan 18, 2012 17:06:02 GMT -5
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Post by shabazkilla on Jan 18, 2012 22:22:05 GMT -5
Is this in regards to Ilum open world PvP post 1.1 patch? If so I agree.
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Post by Rer on Jan 18, 2012 22:33:58 GMT -5
Over 400 pages of pure unadulterated rage.
I'm not mad, I just think its hilarious/sad/unfortunate. Should have just done a rollback..
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Post by shabazkilla on Jan 19, 2012 0:12:06 GMT -5
They should have thought this out better. So far I'm really loosing faith in Bioware. Teething issues are to be expected, but these just seem like a series of poorly thought out systems.
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Pazzolupo
Grimweird
It's not what you did. It's what you did before what you did.
Posts: 1,147
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Post by Pazzolupo on Jan 19, 2012 7:59:12 GMT -5
What the hell are you guys talking about? I'm not online much. Do tell.
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Slurm
Nightwalker
Wimmy Wam Wam Wazzle!
Posts: 5,065
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Post by Slurm on Jan 19, 2012 8:23:13 GMT -5
Pop cap on Ilum was lifted. So on some servers, due to the population imbalance, republic players were farmed at the spawn point by empire players (they had no way to escape other than shutting the game off). This resulted in a good amount (no way to know how many unless BioWare releases that info) of empire players gaining enough valor in a day to reach battlemaster rank, something that other players (who are PISSED) spent weeks to get.
It also became a laggy mess due to the high volume of traffic.
BioWare didn't respond to the problem very quickly and have yet to say if they're going to roll back the Valor that was gained, but have stated that they'll be looking into players who may have been abusing the issue.
SO, people have been canceling subs or at least threatening to, and lots of people are avoiding PvP until BioWare does something about the Valor gains.
There is supposed to be an emergency patch today. I think it's to put the cap back on, but I haven't read the notes yet.
I hope everything I stated is correct!
Edit: I also wanted to state that I think the biggest issue is that BioWare didn't respond to the issue with any amount of haste. There were things that could have been done once the problem was noticed that would have quelled alot of anger from the players. Is the game broken? Not at all (even though reading the forums would suggest otherwise), but PvP may be a bit unfair for a while on Ilum.
Overall, it just raises some red flags about how BioWare needs to handle issues like this in the future.
Also: Rer got a forum infraction for merely saying "Popcorn anyone?" amidst a sea of rage filled posts. Whoever that forums moderator was needs to go fuck him or herself.
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Pazzolupo
Grimweird
It's not what you did. It's what you did before what you did.
Posts: 1,147
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Post by Pazzolupo on Jan 19, 2012 9:17:47 GMT -5
Ahh. I would be angry too if I ever had time to log on to fly to Ilum and get farmed.
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Slurm
Nightwalker
Wimmy Wam Wam Wazzle!
Posts: 5,065
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Post by Slurm on Jan 19, 2012 9:48:00 GMT -5
Eh, it didn't effect me at all, and by the time I get to 50 it will probably be a distant memory. In an odd way, I want more shit like this to happen before then so end game PvP is molded into what it should be before I get there and so we can see if BioWare improves on how they respond to mistakes.
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Winin
Deathbringer
01/2004 DAoC
[insert witicism here]
Posts: 6,045
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Post by Winin on Jan 19, 2012 9:54:12 GMT -5
Is there any definitive proof of this? Maeve posted an article on Twitter that said it was all false rumors (well the xp gains, players were spawn camped). Did it affect our server?
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Slurm
Nightwalker
Wimmy Wam Wam Wazzle!
Posts: 5,065
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Post by Slurm on Jan 19, 2012 10:18:54 GMT -5
No idea if it affected our sever, but there was at least one video out there of someone gaining 400 valor in under 40 seconds (can't link from work, sorry). Depending on what your valor rank was upon entering, you could increase it VERY quickly with those sort of gains. I highly doubt it's as widespread as forum posters want you to think, which is reason to believe this is why BioWare is handling the offenders on a per player basis (it seems) rather than a huge rollback.
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Winin
Deathbringer
01/2004 DAoC
[insert witicism here]
Posts: 6,045
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Post by Winin on Jan 19, 2012 11:59:32 GMT -5
Meh. I don't really trust attention whoring sploiters. I want to hear from a tester who tried logging out, buying gear with the points, etc. I've seen this sort of thing in plenty of games where it turns out to be a ui bug and they never really got the points after all.
I try to give every problem a week to go away. If it is still a deal next week, then I'll be worried.
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Maeve
Rampager
Posts: 2,389
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Post by Maeve on Jan 19, 2012 12:00:23 GMT -5
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Whiskey
Puppeteer
Gander SWTOR Reliant
Long-time listener. [F4:@Kraythur]
Posts: 127
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Post by Whiskey on Jan 19, 2012 12:00:56 GMT -5
I'm a bit bemused by the whole thing. If the emergency patch going in right now fixes the issue of enemy players being able to farm the safe spawn point then that will be a pretty fast fix. Within 24 hours or so. Not sure how a company could possibly move faster.
Granted, I wasn't one of the players farmed or forum posters smacked down so I don't really have a dog in this fight. I am a bit concerned that a part of the MMO player base expects fixes to happen within minutes rather than hours. How can a company hope to ever look adequately responsive under those circumstances?
Of course it should never have been possible to farm players at a spawn to begin with. That's an issue worthy of some concern. Hopefully they'll learn something form this.
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Slurm
Nightwalker
Wimmy Wam Wam Wazzle!
Posts: 5,065
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Post by Slurm on Jan 19, 2012 12:14:50 GMT -5
I think one shock was the first reaction to the problems (after the thread on the subject was a hundred pages deep) was that they were looking into the "potential" issues.
They later went back and removed that word because they were laughed at.
Again, it's one of those types of issues that only comes up in an MMO, and seeing as this is BW's first foray into the market (Mythic employees on board aside) it's just something that happened and needs to be learned from. The potentially troubling part is that people on the test server supposedly warned BW of this sort of thing happening (though this is hearsay, I have no proof that they were in fact told).
In a perfect world, they would have noticed what was happening and shut down the servers within a few hours of hearing about it, put the pop cap back in place, and opened up the game again.
But I agree. I hardly expected them to react that quick in the first month of the game's release, and I find it funny that alot of people did.
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Post by Takzenen on Jan 19, 2012 12:44:03 GMT -5
One thing Trion did right was use their forums to quickly respond to issues, and they hotfixed like hamsters on crack.
EA better pull their heads out of their asses just this once, or they're going to be looking at a lot of wasted money.
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