Post by Zeli on Nov 20, 2006 20:40:43 GMT -5
source: Only-WAR
only-war.com/phpBB2/viewtopic.php?t=6094
Posted by: Tirium
Only-WAR Grunt
Joined: 14 Jun 2006
Posts: 263
Post Posted: Fri Nov 17, 2006 10:43 pm
Post subject: Mythic: EA Didn't Kill Them, I Promise
Footsteps thundered down the empty corridors of the ancient ruins that had abandoned for so many years by the proud minotaurs that once owned it. The sound of steel scraping on leather could be heard as the large Firbolg next to me drew his sword, a curiously shaped blade with a bright purple flaming consuming it. With a cry he rushed forward, his skin slowly changing to become more tightly stretched over his muscles, his body bulking up, his face becoming snouted, antlers growing from his head as fur began to sprout from his skin; in the matter of moments, he was a stag. With his new found strength, he led himself, his campanions (and myself, may I be so bold as to add) into the depths of combat, in this meeting of passageways of the three realms. A Celt, trained in the ways of the Champion drew forth his large sword-an odd orange glow dancing among the blade-and brought forth a battle cry. Screams filled the air as steel met steel, dark shapes and fireballs flying through the air as both magic and blades exchanged. Bodies fell left and right, bleeding and gnarled as twisted branches with thorns sprouting from them errupted from the ground and ensnared those within the field, some meeting their fate at such a spell. Magics continued to fly. I watched and thought fiercly as to what my next move was as I frantically continued to counter spell a short blue man with odd orbs with some illegible symbols in them floated above his head. The Champion took three arrows into his thick scale-mail armor, he grunted and proceeded to bring his blade down with ferocity upon the large Rocklike man, dubbed a Troll, before him, splitting him in half with a mighty blow. The stag, a Hero, rammed his spear deep into the gut of one of the frozen men, a Frostalf, pulled it free and proceeded to loosen the head of a Norseman. Slowly, my sense began to regain as the initial shock of battle wore off. I called upon the magics of my artifact, the Egg of Youth, and brought back our casaulties from death's doorstep. They slowly awoke, one by one, wounded, but alive. Leaving a Druid to heal them, I shouted a few commands, and soon found myself running with magically enhanced speed around the outside perimiter of this colliseum of sorts with not only that Champion, but several others trained in the ways of magic, and the most devastating of all magics-the emission of energy, and the lethal shriek of the bainshee. We sprinted around quickly, knowing every second mattered. Soon, we were behind the forces of Midgard before us. I wasted no time-the lullaby left my harp and floated into the ears of my foes. They drifted off to sleep, all in a great big mass, and stood there, lulled. They wasted no time. The chanted emission required them to stand pracitcally on top of their targets, and so with the champion they rushed forward as the bainshee began her cry. Bright white, purplish flames erupted from the Midgardians before us, screams filled the air, the high-pitched shriek of the bainshee claiming the souls of the barbarians before us. Life fled in a great, fiery mass. And what was left was bodies, countless bodies, multitudinal bodies. Some of them, my fellow Hibernians, others of Midgard. But then a concern fufilled me as I began to restore life to the fallen Hibernians. Amongst the mess was a dead Saracen-a dusky, agile desert-man of Albion. Did the Albion dwellers know of our location? Fear filled me as we prepared to defend ourselves and our Minotaurian relics once more.
You may ask what in the world caused me to write that piece. The answer would be EA Mythic's latest expansion pack for Dark Age of Camelot: Labyrinth of the Minotaur. If i was a true author (which I do inspire to be one day), that would have been a VERY brief summary of what was nearly 4 hours of fighting in the new dungeon in the expansion, the Labyrinth. The labyrinth is not only the largest dungeon in any MMO, but it's a PvP dungeon as well.
So why am I advertising for EA Mythic? Like I was at first, I know many of you are skeptical of EA's aquisition of Mythic. But let me assure you, everything will be okay. This new expansion offered a new class and a new race for each realm (even though it's the same race and class for every realm, though every minotaur does look very different for each realm) without ruining the game. Infact, it's the first expansion to add content since Shrouded Isles that I've truly and entirely completely enjoyed (the exception being Darkness Rising, which truly did not add all that terrible much to the game).
Mythic has continued with this expansion to show it's undying dedication to its players and our desires. It's greatly increased the amount of PvP activity across all of the servers, and has really brought the game back to life in a way I haven't seen it in such a long time.
The morale of the story is Mythic has assured me WAR is in good hands. I now have no worries or doubts, as Mythic has proven that inspite of EA's posession of them, they have one concern on their mind before all others, and that's us-the players.
Edit: Yes I am aware of all the typos in this post, just fix them in your heads, I'm tired.
_________________
"I wish I was special, so very special..."
only-war.com/phpBB2/viewtopic.php?t=6094
Posted by: Tirium
Only-WAR Grunt
Joined: 14 Jun 2006
Posts: 263
Post Posted: Fri Nov 17, 2006 10:43 pm
Post subject: Mythic: EA Didn't Kill Them, I Promise
Footsteps thundered down the empty corridors of the ancient ruins that had abandoned for so many years by the proud minotaurs that once owned it. The sound of steel scraping on leather could be heard as the large Firbolg next to me drew his sword, a curiously shaped blade with a bright purple flaming consuming it. With a cry he rushed forward, his skin slowly changing to become more tightly stretched over his muscles, his body bulking up, his face becoming snouted, antlers growing from his head as fur began to sprout from his skin; in the matter of moments, he was a stag. With his new found strength, he led himself, his campanions (and myself, may I be so bold as to add) into the depths of combat, in this meeting of passageways of the three realms. A Celt, trained in the ways of the Champion drew forth his large sword-an odd orange glow dancing among the blade-and brought forth a battle cry. Screams filled the air as steel met steel, dark shapes and fireballs flying through the air as both magic and blades exchanged. Bodies fell left and right, bleeding and gnarled as twisted branches with thorns sprouting from them errupted from the ground and ensnared those within the field, some meeting their fate at such a spell. Magics continued to fly. I watched and thought fiercly as to what my next move was as I frantically continued to counter spell a short blue man with odd orbs with some illegible symbols in them floated above his head. The Champion took three arrows into his thick scale-mail armor, he grunted and proceeded to bring his blade down with ferocity upon the large Rocklike man, dubbed a Troll, before him, splitting him in half with a mighty blow. The stag, a Hero, rammed his spear deep into the gut of one of the frozen men, a Frostalf, pulled it free and proceeded to loosen the head of a Norseman. Slowly, my sense began to regain as the initial shock of battle wore off. I called upon the magics of my artifact, the Egg of Youth, and brought back our casaulties from death's doorstep. They slowly awoke, one by one, wounded, but alive. Leaving a Druid to heal them, I shouted a few commands, and soon found myself running with magically enhanced speed around the outside perimiter of this colliseum of sorts with not only that Champion, but several others trained in the ways of magic, and the most devastating of all magics-the emission of energy, and the lethal shriek of the bainshee. We sprinted around quickly, knowing every second mattered. Soon, we were behind the forces of Midgard before us. I wasted no time-the lullaby left my harp and floated into the ears of my foes. They drifted off to sleep, all in a great big mass, and stood there, lulled. They wasted no time. The chanted emission required them to stand pracitcally on top of their targets, and so with the champion they rushed forward as the bainshee began her cry. Bright white, purplish flames erupted from the Midgardians before us, screams filled the air, the high-pitched shriek of the bainshee claiming the souls of the barbarians before us. Life fled in a great, fiery mass. And what was left was bodies, countless bodies, multitudinal bodies. Some of them, my fellow Hibernians, others of Midgard. But then a concern fufilled me as I began to restore life to the fallen Hibernians. Amongst the mess was a dead Saracen-a dusky, agile desert-man of Albion. Did the Albion dwellers know of our location? Fear filled me as we prepared to defend ourselves and our Minotaurian relics once more.
You may ask what in the world caused me to write that piece. The answer would be EA Mythic's latest expansion pack for Dark Age of Camelot: Labyrinth of the Minotaur. If i was a true author (which I do inspire to be one day), that would have been a VERY brief summary of what was nearly 4 hours of fighting in the new dungeon in the expansion, the Labyrinth. The labyrinth is not only the largest dungeon in any MMO, but it's a PvP dungeon as well.
So why am I advertising for EA Mythic? Like I was at first, I know many of you are skeptical of EA's aquisition of Mythic. But let me assure you, everything will be okay. This new expansion offered a new class and a new race for each realm (even though it's the same race and class for every realm, though every minotaur does look very different for each realm) without ruining the game. Infact, it's the first expansion to add content since Shrouded Isles that I've truly and entirely completely enjoyed (the exception being Darkness Rising, which truly did not add all that terrible much to the game).
Mythic has continued with this expansion to show it's undying dedication to its players and our desires. It's greatly increased the amount of PvP activity across all of the servers, and has really brought the game back to life in a way I haven't seen it in such a long time.
The morale of the story is Mythic has assured me WAR is in good hands. I now have no worries or doubts, as Mythic has proven that inspite of EA's posession of them, they have one concern on their mind before all others, and that's us-the players.
Edit: Yes I am aware of all the typos in this post, just fix them in your heads, I'm tired.
_________________
"I wish I was special, so very special..."