Post by Zeli on Feb 13, 2007 9:43:55 GMT -5
Only-WAR discussion
Wendaorm
The Blagtoof WarTribe / PhM
Joined: 03 Oct 2005
Posts: 373
Location: Outside your window.
Posted: Mon Feb 12, 2007 6:40 pm
Post subject: LOTRO NDA lifted (at least informational wise. No screenies)
So I grant you with a small preview
Tolkiens world: Tolkiens world as far as I have played in the game has been kept pretty much the way he has described in the books. The old forest is a good example of this, you bump into old man willow, Tom Bombadil and can even venture into the barrow downs and destroy some barrow wights. Mordor is not out yet so I cant describe that area.. or in the realm of gondor or rohan which is a shame. But the shire and bree are beautiful! Basically the world is as close as to tolkien described it as the devs could have made it the only complaint is that the areas are to small. Though the bree-lands are massive.
Classes: The classes are as follows
Ministrel- Basically the bard of a group. He is the groups healer to a point and as well can buff the group with his anthems. Songs have tiers. You play a tier 1 song that unlocks a tier 2 song to be played then a tier 3 then an anthem.
Some songs increase armor, attack speed, Health for the entire group, Vitality and other statistics.
A ministrel can be every race IE: Human,Elf,Dwarf,Halfling.
Champion- Sort of the choppah of the lord of the rings world. The champion has heavy armor though and can either tank or deal large amounts of damage. He DW's and can equip almost every weapon type. They need fervour to use some skills they gain fervour by fighting they can save it for a big skill or use a smaller one and lose it all that way. They are an AOE damage/DPS role. But they can tank. Can be every race but a halfling.
Guardian-The big bad tank. They can withstand ALOT of damage and have alot of hate keeping abilities. Can be all races.
Hunter: Basically the hunter of WoW except alot better and not as boring. They can track with a very good tracking system and can lay traps to lock their enemy in place or damage them. They have some very powerful arrow attacks and once the enemy gets in range they can finish him off with a melee move.
An example of a skill is (Swift shot?) It allows you to shoot 2 arrows in a row after the casting bar is completed. They can be all races.
Lore-Master: The caster of the group buffing the group, debuffing enemies, and dealing major damage. Basically like a warlock/priest/and mage combined but to a lesser extent. They as well get a pet for their survivability. Can be all races but halfling and dwarf.
Burglar: The sneaky little bastard of LOTRO. Can deal damage from behind as well as break through your enemies defenses weakening them. Also they can start a CO-OP attack for your group. You can either pick a damage move healing move or many others and your entire group attacks at once possibly turning the tide of a battle. Can be All races but dwarf.
Captain: The captain is basically a paladin typish class. You can Heal your group and rez your group at later levels. As well as have some good damage move. They use Shouts to make there group stronger examples of some shouts are a Healing shout that invigors the group, a Warcry that increases the groups attack speed, and one that aoe attacks enemies around the captain. They can also have pets that also come along with a buff and the pets can do an ok amount of damage.
The captain class is still being worked on and can only be used by the humans.
Races- Halfings(M&F),Dwarves(Only males),Humans(M&F),Elves(M&F)
Quest system- The quest system is the only reliable way to get experience at this moment in Beta. (I hear talk that the monsters dont give the normal exp as they are downgraded which makes us want to do quests more to test them. I think in retail they will give more). Now. The quest system. You have one Giant EPIC quest that will play out the story in Middle Earth, Right now Im doing stuff for strider and I am trying to find out where the Nazgul are. Other quests are to help the citizens of middle earth and can give you some lovely rewards. An example of a quest is one I had to do in the shire. I had to basically be a post man carrying a postmans bag and everything and I had a certain time limit to deliver the right amount of mail to the halflings, Whilst ignoring nosey halflings as they would slow down my mail route. The quests in LOTRO have a story behind them and are very entertaining better than Kill X and gather Y.
UI Interface- The UI interface is WoWish but has its own LOTRO twist and creativity. You start out with a full bag set though so you dont have to gather bags. You have a Character screen(Which has a biography book,skills list,armor,money,pvp kills and much more), a journal screen (for your traits), a crafting screen, an options and main menu screen, and finally a questing book. You also have hotbars and and 4 or so more depending on what buttons you press. (CTRL+1 for example)
The games trait system is very unique to this game, I dont know what other MMO did this. But doing certain things in Middle earth allow you to aquire some amazing traits that allow you to Equip your character uniquely and make them seem original. An example of a trait is when you kill a spider. If it is your first spider you get a new trait accomplishment that is found. You then get an exp bar that shows you how many times you must kill a spider to aquire a title such as Murtogh-Spider foe.
MVP- Monster player vs player. I do not know of what pvp exists at this moment other then this. But original players playing as the humans and other goodie goodie races can join in and fight monster players after a player uses a scrying pool to play as a monster. These monsters effect higher zones and can make more of the zone availible to you if you control it or the monsters do. You can play as a Worg,Orc Ravager(DPS choppah ;p), a Spider,Orc blackarrow, or another that escapes my memory.
Doing quests in monster mode allows you to get destiny points (if thats what they are called?) that allow you to get skills for your monster or get certain buffs for your goodie character.
Crafting- The crafting system is different then wows in my opinion. In LOTRO you can have 3 professions. But you must pick a master profession that chooses what other 2 you have. An example is if you pick to be an armorsmith. You get Tailoring and Mining. So you can get ore for metals for chainey heavy armor or make cloth for the paper bags.
Examples of Crafting areas are weaponsmithing,armorsmithing,provisioner(farmer and cooker... YES YOU CAN FARM FOOD!!! TATERS!!!!!) Forester(Bow smith etc)
System needed: Im running on a $#&y system from back in the middle ages. I can run it on Low settings without lag except in lag cities (such as bree) but that is mainly a ram problem. (as of now there is a memory leak they are trying to fix. It kills my system)
Your going to need.
Recommended
Processor: Intel Pentium® 4 2.8 GHz or equivalent
Video: 128 MB NVIDIA® GeForce® FX 6800 or ATI® Radeon® X850
DirectX: DirectX® 9.0c
OS: Windows® XP / Vista
RAM: 1 GB
Disk Space: 10 GB available
Minimum
Processor: Intel Pentium® 4 1.8 GHz or equivalent
Video: 64 MB NVIDIA® GeForce® 3 or ATI® Radeon® 8500
DirectX: DirectX® 9.0c
OS: Windows® XP
RAM: 512 MB
Disk Space: 7 GB available
Only big cities own me and Im running o nthe minimum right now. But when I can I run on high and the visuals are so glorious..
Thats basically it. I apologise, this is a very sloppy write up and I just put what I could off the top of my head. The nda for info was lifted just today but I cant post screenies for you guys yet Im sorry.
This game though blows the pants off WoW and if I could, Id play this and WAR at the same time. Its that damn good.
Happy reading.
Wendaorm
The Blagtoof WarTribe / PhM
Joined: 03 Oct 2005
Posts: 373
Location: Outside your window.
Posted: Mon Feb 12, 2007 6:40 pm
Post subject: LOTRO NDA lifted (at least informational wise. No screenies)
So I grant you with a small preview
Tolkiens world: Tolkiens world as far as I have played in the game has been kept pretty much the way he has described in the books. The old forest is a good example of this, you bump into old man willow, Tom Bombadil and can even venture into the barrow downs and destroy some barrow wights. Mordor is not out yet so I cant describe that area.. or in the realm of gondor or rohan which is a shame. But the shire and bree are beautiful! Basically the world is as close as to tolkien described it as the devs could have made it the only complaint is that the areas are to small. Though the bree-lands are massive.
Classes: The classes are as follows
Ministrel- Basically the bard of a group. He is the groups healer to a point and as well can buff the group with his anthems. Songs have tiers. You play a tier 1 song that unlocks a tier 2 song to be played then a tier 3 then an anthem.
Some songs increase armor, attack speed, Health for the entire group, Vitality and other statistics.
A ministrel can be every race IE: Human,Elf,Dwarf,Halfling.
Champion- Sort of the choppah of the lord of the rings world. The champion has heavy armor though and can either tank or deal large amounts of damage. He DW's and can equip almost every weapon type. They need fervour to use some skills they gain fervour by fighting they can save it for a big skill or use a smaller one and lose it all that way. They are an AOE damage/DPS role. But they can tank. Can be every race but a halfling.
Guardian-The big bad tank. They can withstand ALOT of damage and have alot of hate keeping abilities. Can be all races.
Hunter: Basically the hunter of WoW except alot better and not as boring. They can track with a very good tracking system and can lay traps to lock their enemy in place or damage them. They have some very powerful arrow attacks and once the enemy gets in range they can finish him off with a melee move.
An example of a skill is (Swift shot?) It allows you to shoot 2 arrows in a row after the casting bar is completed. They can be all races.
Lore-Master: The caster of the group buffing the group, debuffing enemies, and dealing major damage. Basically like a warlock/priest/and mage combined but to a lesser extent. They as well get a pet for their survivability. Can be all races but halfling and dwarf.
Burglar: The sneaky little bastard of LOTRO. Can deal damage from behind as well as break through your enemies defenses weakening them. Also they can start a CO-OP attack for your group. You can either pick a damage move healing move or many others and your entire group attacks at once possibly turning the tide of a battle. Can be All races but dwarf.
Captain: The captain is basically a paladin typish class. You can Heal your group and rez your group at later levels. As well as have some good damage move. They use Shouts to make there group stronger examples of some shouts are a Healing shout that invigors the group, a Warcry that increases the groups attack speed, and one that aoe attacks enemies around the captain. They can also have pets that also come along with a buff and the pets can do an ok amount of damage.
The captain class is still being worked on and can only be used by the humans.
Races- Halfings(M&F),Dwarves(Only males),Humans(M&F),Elves(M&F)
Quest system- The quest system is the only reliable way to get experience at this moment in Beta. (I hear talk that the monsters dont give the normal exp as they are downgraded which makes us want to do quests more to test them. I think in retail they will give more). Now. The quest system. You have one Giant EPIC quest that will play out the story in Middle Earth, Right now Im doing stuff for strider and I am trying to find out where the Nazgul are. Other quests are to help the citizens of middle earth and can give you some lovely rewards. An example of a quest is one I had to do in the shire. I had to basically be a post man carrying a postmans bag and everything and I had a certain time limit to deliver the right amount of mail to the halflings, Whilst ignoring nosey halflings as they would slow down my mail route. The quests in LOTRO have a story behind them and are very entertaining better than Kill X and gather Y.
UI Interface- The UI interface is WoWish but has its own LOTRO twist and creativity. You start out with a full bag set though so you dont have to gather bags. You have a Character screen(Which has a biography book,skills list,armor,money,pvp kills and much more), a journal screen (for your traits), a crafting screen, an options and main menu screen, and finally a questing book. You also have hotbars and and 4 or so more depending on what buttons you press. (CTRL+1 for example)
The games trait system is very unique to this game, I dont know what other MMO did this. But doing certain things in Middle earth allow you to aquire some amazing traits that allow you to Equip your character uniquely and make them seem original. An example of a trait is when you kill a spider. If it is your first spider you get a new trait accomplishment that is found. You then get an exp bar that shows you how many times you must kill a spider to aquire a title such as Murtogh-Spider foe.
MVP- Monster player vs player. I do not know of what pvp exists at this moment other then this. But original players playing as the humans and other goodie goodie races can join in and fight monster players after a player uses a scrying pool to play as a monster. These monsters effect higher zones and can make more of the zone availible to you if you control it or the monsters do. You can play as a Worg,Orc Ravager(DPS choppah ;p), a Spider,Orc blackarrow, or another that escapes my memory.
Doing quests in monster mode allows you to get destiny points (if thats what they are called?) that allow you to get skills for your monster or get certain buffs for your goodie character.
Crafting- The crafting system is different then wows in my opinion. In LOTRO you can have 3 professions. But you must pick a master profession that chooses what other 2 you have. An example is if you pick to be an armorsmith. You get Tailoring and Mining. So you can get ore for metals for chainey heavy armor or make cloth for the paper bags.
Examples of Crafting areas are weaponsmithing,armorsmithing,provisioner(farmer and cooker... YES YOU CAN FARM FOOD!!! TATERS!!!!!) Forester(Bow smith etc)
System needed: Im running on a $#&y system from back in the middle ages. I can run it on Low settings without lag except in lag cities (such as bree) but that is mainly a ram problem. (as of now there is a memory leak they are trying to fix. It kills my system)
Your going to need.
Recommended
Processor: Intel Pentium® 4 2.8 GHz or equivalent
Video: 128 MB NVIDIA® GeForce® FX 6800 or ATI® Radeon® X850
DirectX: DirectX® 9.0c
OS: Windows® XP / Vista
RAM: 1 GB
Disk Space: 10 GB available
Minimum
Processor: Intel Pentium® 4 1.8 GHz or equivalent
Video: 64 MB NVIDIA® GeForce® 3 or ATI® Radeon® 8500
DirectX: DirectX® 9.0c
OS: Windows® XP
RAM: 512 MB
Disk Space: 7 GB available
Only big cities own me and Im running o nthe minimum right now. But when I can I run on high and the visuals are so glorious..
Thats basically it. I apologise, this is a very sloppy write up and I just put what I could off the top of my head. The nda for info was lifted just today but I cant post screenies for you guys yet Im sorry.
This game though blows the pants off WoW and if I could, Id play this and WAR at the same time. Its that damn good.
Happy reading.