Post by Talo on Jan 25, 2012 7:55:54 GMT -5
I'm not necessarily new to the MMO scene, but since I've been more of a loner type (up to now), I've missed out on a lot of lingo that many players seem to take for granted that everyone else knows.
I'd like to use this post to start a list of SWTOR and MMO slang/acronyms/lingo and explain what they mean. A Dictionary of sorts. I'll start it off - please contribute as you can/want - I'll just revise the this first post.
Also, any external links to work other people have done is also welcome.
Lexicon-ish Links: The Daedalus Project
------------------------
[li]PvP - Player versus player
[/li][li]PvE - Player versus Environment
[/li][li]RP - Role-Play(ing)
[/li][li]AoE - Area of effect
[/li][li]DPS - damage per second
[/li][li]PUG - Pick Up Group. "PUGing", verb, to join groups with player at random, when the need arises.
[/li][li]LFG - "looking for group". (LF2M - "looking for 2 more (for a group)"
[/li][li]DoT - Damage over time. Refers to a class of spells that deals damage over a period of time. These spells typically do more damage than DD spells overall.
[/li][li]Kite - To lure a mob or player around much like a kite on a string while attacking it in some capacity. A player draws agro and the mobility of the monster is reduced. The monster tries to follow the target (thus becoming the kite on the string with the target hold the string.) In EQ a common kiting is DoT (Damage over time) with a snare (reduces the monsters speed) then running in a large circle until the monster is dead. Methods of kiting vary from game to game.
[/li][li]KoS - Kill on Sight. Usually used to refer to characters who are disliked by a particular guild. E.g., "After corpse-camping several of our guild's members, we put Gorath on the guild's KoS list".
[/li][li]Mule - In many games, due to long travel times or inventory limits, it is helpful to create a character explicitly for the purpose of being able to check auction houses or store extra items. These characters are seldom actually played and are referred to as mules.
[/li][li]Pat - Short for patrol, a term used for mobs that have a set wandering path. In a dungeon, people will usually say "Wait for the pat" or "Watch the pat".
[/li][li]Proc - Abbreviation of "programmed random occurence", refers to usually the benefits of added damage or other buffing enhancement that occurs randomly when an item strikes or is used.
[/li][li]Roll - To "roll" on an item means to type "/random 100", where the server's random number generator puts out a number between 1 and 100, the most generally accepted "fair" way to distribute loot and settle disputes.
[/li][li]Twisting - To rapidly change from one type of ability to another where the abilities overlap momentarily. In DAOC (Dark Age of Camelot) a bard sings a song that gives a buff. By rapidly changing the song several songs will overlap due to the duration of the songs continuing for a short period of time.
[/li][li]XP - experience points
[/li][li]Zerg - A combat strategy where a large group of players rush in at the target. Seen as a simple-minded strategy that requires no skill.
SWTOR specific
[/li][li]Raid - ??
[/li][li]Operation - 8-16 player flashpoint
[/li][li]FP - Flashpoint (1-4 players)
[/li][li]Warzone - PvP area
[/li][/ul]
I'd like to use this post to start a list of SWTOR and MMO slang/acronyms/lingo and explain what they mean. A Dictionary of sorts. I'll start it off - please contribute as you can/want - I'll just revise the this first post.
Also, any external links to work other people have done is also welcome.
Lexicon-ish Links: The Daedalus Project
------------------------
[li]PvP - Player versus player
[/li][li]PvE - Player versus Environment
[/li][li]RP - Role-Play(ing)
[/li][li]AoE - Area of effect
[/li][li]DPS - damage per second
[/li][li]PUG - Pick Up Group. "PUGing", verb, to join groups with player at random, when the need arises.
[/li][li]LFG - "looking for group". (LF2M - "looking for 2 more (for a group)"
[/li][li]DoT - Damage over time. Refers to a class of spells that deals damage over a period of time. These spells typically do more damage than DD spells overall.
[/li][li]Kite - To lure a mob or player around much like a kite on a string while attacking it in some capacity. A player draws agro and the mobility of the monster is reduced. The monster tries to follow the target (thus becoming the kite on the string with the target hold the string.) In EQ a common kiting is DoT (Damage over time) with a snare (reduces the monsters speed) then running in a large circle until the monster is dead. Methods of kiting vary from game to game.
[/li][li]KoS - Kill on Sight. Usually used to refer to characters who are disliked by a particular guild. E.g., "After corpse-camping several of our guild's members, we put Gorath on the guild's KoS list".
[/li][li]Mule - In many games, due to long travel times or inventory limits, it is helpful to create a character explicitly for the purpose of being able to check auction houses or store extra items. These characters are seldom actually played and are referred to as mules.
[/li][li]Pat - Short for patrol, a term used for mobs that have a set wandering path. In a dungeon, people will usually say "Wait for the pat" or "Watch the pat".
[/li][li]Proc - Abbreviation of "programmed random occurence", refers to usually the benefits of added damage or other buffing enhancement that occurs randomly when an item strikes or is used.
[/li][li]Roll - To "roll" on an item means to type "/random 100", where the server's random number generator puts out a number between 1 and 100, the most generally accepted "fair" way to distribute loot and settle disputes.
[/li][li]Twisting - To rapidly change from one type of ability to another where the abilities overlap momentarily. In DAOC (Dark Age of Camelot) a bard sings a song that gives a buff. By rapidly changing the song several songs will overlap due to the duration of the songs continuing for a short period of time.
[/li][li]XP - experience points
[/li][li]Zerg - A combat strategy where a large group of players rush in at the target. Seen as a simple-minded strategy that requires no skill.
SWTOR specific
[/li][li]Raid - ??
[/li][li]Operation - 8-16 player flashpoint
[/li][li]FP - Flashpoint (1-4 players)
[/li][li]Warzone - PvP area
[/li][/ul]