Maeve
Rampager
Posts: 2,389
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Post by Maeve on Mar 10, 2011 11:40:42 GMT -5
Lots of items listed in the patch notes. Estimated downtime for the update is 40 minutes. I'm impressed. And "yay!" : * There is a new porticulum at Knight's Stand to make travel around Freemarch easier. We also added a path from one side of Smith's Haven to the other.
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Post by Takzenen on Mar 10, 2011 11:50:07 GMT -5
Overall good changes.
They nerfed my pally's self healing!
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Arnado
Bogun
Rifter
usually Tarasil in game
Posts: 8
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Post by Arnado on Mar 10, 2011 11:51:30 GMT -5
I love that they don't take themselves too seriously
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Slurm
Nightwalker
Wimmy Wam Wam Wazzle!
Posts: 5,065
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Post by Slurm on Mar 10, 2011 11:51:38 GMT -5
They fixed my Reaver's shield stacking! (which...I didn't realize was broken...)
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Post by wrewdinge on Mar 10, 2011 11:56:44 GMT -5
Noo! My self heal!
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Maeve
Rampager
Posts: 2,389
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Post by Maeve on Mar 10, 2011 12:00:40 GMT -5
I love that they don't take themselves too seriously I thought the same thing! * The ‘I’m Stuck’ button will stop getting stuck after 24 hours has passed. The irony of this is not lost on us, either.
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Vejuz
Harpy Archer
Not all who Wander are Lost
Posts: 1,296
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Post by Vejuz on Mar 10, 2011 12:02:39 GMT -5
Verreh nice.
Some highlights to me:
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Winin
Deathbringer
01/2004 DAoC
[insert witicism here]
Posts: 6,045
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Post by Winin on Mar 10, 2011 12:28:28 GMT -5
I like this one: * The macro system now supports the /suppressmacrofailures command, which will block the "Can only cast one ability per macro" and other messages generated by any commands following the /suppressmacrofailures entry.
I've been messing around with macros lately. Now I see what all the fuss has been about.
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Aberrant
Ragewalker
Core 03/2003 DAoC Founding Member Former Councilor
twitter : Jabberant
Posts: 3,585
Steam ID: Jabberant
Origin ID: Aberrant
BattleTag: Jabberant#1268
Xbox GamerTag: Jabberant
PSN ID: Aberrant
Game Center: Aberrant
Minecraft: Jabberant
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Post by Aberrant on Mar 10, 2011 12:32:28 GMT -5
Entropic Veil: Will no longer be overwritten by less effective buffs.
Nice. In a few rift events, the other Chloro's and I had to find out who had the highest spec of it, and only let them cast it.
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Vejuz
Harpy Archer
Not all who Wander are Lost
Posts: 1,296
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Post by Vejuz on Mar 10, 2011 12:49:08 GMT -5
I like this one: * The macro system now supports the /suppressmacrofailures command, which will block the "Can only cast one ability per macro" and other messages generated by any commands following the /suppressmacrofailures entry. I've been messing around with macros lately. Now I see what all the fuss has been about. Okay. Color me curious. I haven't played much with macros so I am curious; what does this do, or fix?
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Winin
Deathbringer
01/2004 DAoC
[insert witicism here]
Posts: 6,045
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Post by Winin on Mar 10, 2011 14:41:43 GMT -5
For my bladedancer setup, I use this as my combo building attack key:
Cast reprisal Cast precision strike Cast quick strike Cast keen strike
Reprisal is a reaction attack that only works after a dodge Precision strike and Quick strike only work after a Keen strike, and they have cooldowns. Keen is the standard attack.
So when I hit that button, it tries to do a reprisal, if it does, then it ends the macro. If not, it tries the next one down. If it can do it, then it does and the macro ends, etc.
This lets me spam my combo building attacks with one button. Then I have my 4 or 5 finishers to choose from depending on the situation. For BladeDancer, there is no time you wouldn't follow that pattern, so there is no reason not to automate it. For my bard or ranger, I don't automate anything, because the attacks all depend on the situation.
But because you can only do one ability per macro, you get a bunch of spam messages cluttering the middle of your screen. This new command should prevent that.
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Post by Rer on Mar 10, 2011 16:54:52 GMT -5
No Saboteur Nerfs means a happy PvPing Rer! but my pet is still bugged with Rain of Arrows T_T
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Vejuz
Harpy Archer
Not all who Wander are Lost
Posts: 1,296
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Post by Vejuz on Mar 10, 2011 17:03:58 GMT -5
Cool Winin. Thanks for that. I'm definitely gonna hold off playing with the macros until I hit max level, but this is excellent to know.
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Post by Takzenen on Mar 11, 2011 11:17:22 GMT -5
They put in a hot fix today. Patch notes! That was the only thing I sent a ticket in for, that I had wished for the zone wides to trigger more often in the higher levels. Not even a week later it goes in ^_^. (I realize I couldn't have been the only person who wanted this.)
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Slurm
Nightwalker
Wimmy Wam Wam Wazzle!
Posts: 5,065
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Post by Slurm on Mar 11, 2011 11:45:18 GMT -5
No, that was ALL YOU buddy
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