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Post by Wrasse on Oct 2, 2006 12:41:26 GMT -5
www.mmorpg.com/showFeature.cfm/loadFeature/914/page/1A link to a 'debate' on PvP in MMOs. It's a decent read...some of the user replies are good (some very bad)...but the whole time I'm reading it, that little voice in the back of my head kept repeating, 'Save us Warhammer Online!' I'd just like to openly say that, yes, I LUST for Warhammer Online and I am proud of it! Go ahead and say it...it feels good...trust me.
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Aberrant
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Post by Aberrant on Oct 2, 2006 12:53:46 GMT -5
I agree with the "Lust"ing. Over the weekend I decided I needed to find out a little more about the lore of Warhammer. I picked up a novel based on Gotrek and Felix, a dwarf slayer (who is totally nuts and hilarious) and his human follower who is trying to get a good story out of Gotrek's situation. It is actually really good so far. Good writing, funny, and describes the lands and how the different cultures interact.
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Post by Wrasse on Oct 2, 2006 12:59:54 GMT -5
Hmmm...maybe that will help tide me over until it releases... I'll look into getting some books on the lore. Good idea, Ab!
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Aberrant
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Post by Aberrant on Oct 2, 2006 13:13:41 GMT -5
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Zeli
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Post by Zeli on Oct 2, 2006 13:38:47 GMT -5
for those working with meanie bosses that won't let them access such things:
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Zeli
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Post by Zeli on Oct 2, 2006 13:57:58 GMT -5
this is exactly why i'm in a constant state of disappointment.
give people the opportunity to grief and losers and whimps will take it every time. and there's far too many of them. the game has to limit people's ability to war in certain areas and at certain levels. people just love being a-holes too much to give them that freedom.
DAoC's pve is nightmarishly boring, but WoW's world pvp system is absolute self-abuse.
There are major problems with both games, but both games also have brilliant concepts to them. The complete package is there... almost...they simply need to merge some concepts, toss out some others and throw in a couple dashes of new ideas.
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Post by Wrasse on Oct 2, 2006 14:58:55 GMT -5
...they simply need to merge some concepts, toss out some others and throw in a couple dashes of new ideas. ...and then call it, I don't know, Warhammer Online mabye? I agree. I could never play Warcraft on a PvE server (doesn't make any sense to me with the lore and all and the game is waaaaay too boring/easy just PvEing in safety, IMHO) so I have to play on a PvP server. I thought the RP-PvP servers would help with the community but it still gets rather old dealing with Internet tough-guys ganking everything they can in Redridge and Duskwood (mostly one-shotting) and then stating that they are trying to encite world PvP or just some other random excuse when, I'm betting, most of the time they just need to make up for something lacking in another area of their life. That's just me though. Now there are some great people who play (few and far between) who start world PvP and make it fun. But most people, when they are not busy rep, item or honor grinding, try to ruin other people's play-time. I'll also never understand the people who scream 'Re-roll PvE you carebear!'...why hurt your server's population like that? I try not to think about all of this too much though...or I'd quit playing WoW (which I'm very close)...sorry...grumpy old man speech...my apologies. (BTW, I do think some people RP a war that is going on and kill on sight the other faction...but those people are usually easy to identify)
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Zeli
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Post by Zeli on Oct 2, 2006 15:09:59 GMT -5
ya but the RPing a war thing is a bunch of crap too.
It's one type of battle to attack another grown-up
but it takes a special kind of sick to attack a child.
and if we're RPing, then what is the equivilant to killing someone 10 to 20 levels below you?
i'll bring back my old Kill Bill analagy - when she kills the girls mother, she doesn't kill the girl, even though she know's she's made a mortal enemy. You gotta wait for them to grow up.
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Post by Wrasse on Oct 2, 2006 15:28:48 GMT -5
ya but the RPing a war thing is a bunch of crap too. It's one type of battle to attack another grown-up but it takes a special kind of sick to attack a child. and if we're RPing, then what is the equivilant to killing someone 10 to 20 levels below you? i'll bring back my old Kill Bill analagy - when she kills the girls mother, she doesn't kill the girl, even though she know's she's made a mortal enemy. You gotta wait for them to grow up. No, I do somewhat agree. We would start 'wars' in WoW in, let's say, Hillsbrad, and the wee ones would come out and fight in large groups. Usually the higher levels would kill them but, quite often, many would group up and take the bigguns down...was fun all around. That's entertainment...and they knew what they were getting into (btw, no corpse camping and we gave people time to regroup so we could clash again). If the other faction tried to sneak by and get to questing, we'd leave them be (well I would)...but most would take part and it was fun for most I hope (I took part when I was a lowbie and had a blast). The problem...these are rare occassions. Some people try to duplicate these events but it usually ends up with people just getting upset because a.) WoW does not have dynamic, meaningful PvP b.) WoW is about grinding so people could care less if a town is being attacked or their people are being ganked and c.) DKs. Some people do have good intentions...again, few and far between...but I do blame the game as much as I blame the people. The coolest thing on ED was to announce a war in some zone on the boards...get people out there to fight and have some fun. Oh well...someday will have another fun PvP game.
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Zeli
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Post by Zeli on Oct 2, 2006 15:35:43 GMT -5
oh ya, all's fair in those big-uns! who has time to look at levels when you're doing an AoE anyway?
i meant the 60s ganking people in redridge on an individual basis and camping. That's just LAME.
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Post by Wrasse on Oct 2, 2006 15:49:35 GMT -5
oh ya, all's fair in those big-uns! who has time to look at levels when you're doing an AoE anyway? i meant the 60s ganking people in redridge on an individual basis and camping. That's just LAME. I know! There were 2 60s in Redridge the other day (I went to help take them down) and they'd just one-hit everyone trying to quest there. When 60s showed up to fight on an even playing field (heck I'm only 56 with my warrior), they'd usually run and then attack more lower levels at another location. Basically they'd pick the fights they knew they'd win...which makes sense really but it was obvious why they were there...just to kill things that presented no challenge. Again...people suck...and games like WoW allow them to suck to any degree that they wish.
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Aberrant
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Post by Aberrant on Oct 3, 2006 8:00:59 GMT -5
I know Mythic has said that you can pve all the way through WAR if you wanted to, but the scale will slide to 80% pvp/20% pve by end game. I wonder how much content that will actually be for the people who prefer pve. Will it be enough to satisfy them? Have they said anything yet about dungeons or instances for pve? Reading through this reminds me of why WoW gets so frustrating for me, the pvp had flashes of brilliance, but ultimately it was a pain.
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Zeli
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Post by Zeli on Oct 3, 2006 8:05:40 GMT -5
I remember reading that. i thought that scale slide was the assumption of the natural slide people would take as they progressed, and not a reflection of what was available to them. I read that there will be plenty of PvEing all through the game for people who choose to play that way. here is a long discussion on people's concerns: only-war.com/phpBB2/viewtopic.php?t=5332I'm currently trying to read through it. If this one is not addressed I'll post it.
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Post by Wrasse on Oct 3, 2006 10:35:04 GMT -5
I know Mythic has said that you can pve all the way through WAR if you wanted to, but the scale will slide to 80% pvp/20% pve by end game. Because of this, I KNOW I can get Jen into this game. I just hope she finds a class she really loves so she'll PvP with me more. I really can't wait for her to see realm versus realm...I think it's going to open her eyes to a whole new world and help her to understand why I do love PvP (when done right). Bad news is: Most of my friends who tried the RP-PvP server and are unhappy with gankers are going to think that WAR is just 'another PvP game' where douchebags run rampant. Then they'll turn to Vanguard, waste their lives and then I'll feel partially responsible for the lack of fun they are experiencing. I've got my work cut out for me.
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Zeli
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Post by Zeli on Oct 3, 2006 10:54:22 GMT -5
RvR is so hard to explain.
I know when I played DAoC, I was dead set against going into the BG areas. When I got to 19, my then guild leader talked me into trying it.
I ran out of the keep and there were some enemies right there and we fought clumsily and wiped almost instantly, and immediatly, I wanted to go again!
I really loved the unpredictability of the fight.
I guess the best way to explain it to WoWers is to compare it to a PvE server - you PVE in safety but you PvP only when you make the effort to go into a designated area - however the PvPing gives your realm benefits, your character bonuses and your guild and realm bragging rights - and you can get exp and loot while doing it - but you don't have to ever do it.
EDIT: I had my level wrong - i was level 20-24 at the time.
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