Post by Solvanirn on Jun 18, 2011 22:23:14 GMT -5
This is mainly for Grok, but really anyone that wants an alternative to the Warlock/Chloro/Necro build.
Using Elementalist/Chloro. 3rd Soul doesn't really matter, I used Dominator for the CC/insta cast damage, but didn't really use it at all.
First 21 levels/points go into Elementalist, rest into Chloro. At level 21 should look like this:
rift.zam.com/en/stc.html?t=1zqRs.Vtcz0xo.Vz
After that dump every point you can into Chloro, picking up Synthesis/Nature's Touch/Natural Fusion. Nature's Touch is beast. It will heal your tank pet to full when it hits, always cast it as soon as its on cooldown. Before I had it had to use Bloom and just DoT the hell out of things. Stop once you get to 32 points in Chloro for the decrease in mana/energy cost talent or if you group a lot of with a support bard, just stop at the instant super heal (31 point talent in Chloro).
Level 30
Level 40
Once you hit level 40 and/or Essence Surge dump every single point that you get into Elemental as this will help you dish out damage faster.
Level 50
My basic pull strategy after getting Nature's Touch was to pull 4 mobs (with aoe taunt on pet off), have the pet cast the aoe taunt then go ballistic with vines on all enemies and nuking down a single target. After about a round of taunts from the pet, all the mobs should be dead. Use Focus to regen mana or increase damage while fighting as you need it.
With this build I was solo'ing up to 2 elites yellow to me. Nature's Touch is ridiculously powerful to heal your pet, just sucks when it misses or is resisted, but that is what focus is for!!!
Hope this helps out!!!
Also, ALWAYS remember to recast Synthesis after porting, for some reason it drops off your target, too many times I was frantically healing little Rocky and didn't realize it had dropped.
Solv
Using Elementalist/Chloro. 3rd Soul doesn't really matter, I used Dominator for the CC/insta cast damage, but didn't really use it at all.
First 21 levels/points go into Elementalist, rest into Chloro. At level 21 should look like this:
rift.zam.com/en/stc.html?t=1zqRs.Vtcz0xo.Vz
After that dump every point you can into Chloro, picking up Synthesis/Nature's Touch/Natural Fusion. Nature's Touch is beast. It will heal your tank pet to full when it hits, always cast it as soon as its on cooldown. Before I had it had to use Bloom and just DoT the hell out of things. Stop once you get to 32 points in Chloro for the decrease in mana/energy cost talent or if you group a lot of with a support bard, just stop at the instant super heal (31 point talent in Chloro).
Level 30
Level 40
Once you hit level 40 and/or Essence Surge dump every single point that you get into Elemental as this will help you dish out damage faster.
Level 50
My basic pull strategy after getting Nature's Touch was to pull 4 mobs (with aoe taunt on pet off), have the pet cast the aoe taunt then go ballistic with vines on all enemies and nuking down a single target. After about a round of taunts from the pet, all the mobs should be dead. Use Focus to regen mana or increase damage while fighting as you need it.
With this build I was solo'ing up to 2 elites yellow to me. Nature's Touch is ridiculously powerful to heal your pet, just sucks when it misses or is resisted, but that is what focus is for!!!
Hope this helps out!!!
Also, ALWAYS remember to recast Synthesis after porting, for some reason it drops off your target, too many times I was frantically healing little Rocky and didn't realize it had dropped.
Solv